Welcome “Sketching with Hardware” term 2013/2014
It feels like that the knowledges of physic science were pretty forgotten since we left school, so did the introduction to electronics and the tutorial videos a great job with refreshing our memories. All participants were quite busy with the classic components and tools like resistors, LEDs, multimeter, switches and a lot of soldering exercises.
The most interesting and funny part came after lunch, where PC keyboards where disassembled so that the controllers can be ‘abused’ for playing games more interactively. The controller is connected via USB port to the PC and a couple of input possibilities were used to generate the same input as pressing a certain key.
Team 1 attached tilt switches to a self-made poncho. The shoulder movements were equally to the left and right arrow keys on keyboard. The player can wear the poncho to play a snow boarding game on PC.
Team 2 also used tilt switches to play a adventure game. By steadily tilting the control element, one controlled the game character’s movement and the direction he was running to.
Team 3 took a game where one has to decide if the shown image of a hand is the left or the right hand. They had the nice idea to directly build capacitive switches with conductive material on the finger tips. When the forefinger touched the thumb tip, the switch was closed. The input interaction was a good mapping to the game.
Team 4 created a jumping game where the player is also jumping in the real physical world. The switch was bounded to the feet and everytime the player jumps, the jump command for the game was toggled.
Team 5 used a glove with tilt sensors attached. The game was hitting a PC to release aggresion. The player should make punching movements with the glove on, which was mapped as arrow keys. It was funny to see how a PC get smashed in a flash game while you are punching in front of the screen.
Team 6 glued two tilt switches on a little board for a game where one has to balance balls on a board. Tilting the real board made the flash game board tilt in the same direction.